AI Insights · Timothy · April 2024
Top 5 Gacha Games on iOS in Spain: Q1 2024 Performance
Discover the performance trends of the top 5 Gacha games on iOS in Spain during the first quarter of 2024, including insights on downloads, revenue, and active users.
During the first quarter of 2024, the top 5 Gacha games on the iOS platform in Spain demonstrated varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look into the market dynamics for these popular applications.
Last War:Survival from FirstFun exhibited significant growth in both revenue and active users. Weekly revenue increased steadily, peaking at approximately $71.8K in the final week of March. Downloads, however, saw a decline from 17.4K in the first week of January to 8.6K by the end of March. Active users also showed a positive trend, increasing from 38.1K at the beginning of the quarter to 81.2K by the end.
8 Ball Pool™ by Miniclip.com maintained a relatively stable performance throughout the quarter. Weekly revenue fluctuated slightly, with a peak of around $7.2K in mid-January and a low of $4.3K in mid-February. Downloads remained consistent, averaging around 6K to 9K per week. Active users also showed stability, with a slight decrease from 122.4K at the start of January to 119.8K at the end of March.
Whiteout Survival by Century Games Pte. Ltd. experienced fluctuations in its weekly revenue, ranging from $24.1K to $43.7K over the quarter. Downloads varied from 3.6K to 7K per week, showing a peak towards the end of March. Active users saw a steady increase, growing from 25.5K in early January to 32K by the end of March.
Epic War:Collect Balls from Genesis Network showed a remarkable increase in downloads and active users. Weekly downloads surged from 120 in the first week of January to an impressive 18.2K by the last week of March. Active users followed a similar trend, rising from 402 to 22.4K over the quarter. Revenue, however, remained modest, peaking at around $547 in the final week of March.
Mario Kart Tour by Nintendo Co., Ltd. had a relatively stable performance in terms of revenue, which ranged from $380 to $1.2K per week. Downloads showed a slight increase towards the end of the quarter, reaching 3.6K in the final week of March. Active users fluctuated, starting at 30.8K in early January, dipping mid-quarter, and then rising to 27.8K by the end of March.
For more detailed insights and data on the performance of these and other applications, visit Sensor Tower.